Made in Halo 5: Forge, an in-game level editor. Revenant uses 1585 premade and prescaled blocks and assets. This includes Spawns, Weapons, Lights, Containment bounderies and addition collision. Fully playable and scaled to perform well on the original Xbox One.
My responsibilities for this project included:
- Level design (Blockout)
- Spawn and weapon placement
- Playtest coordination
- Direct and work with environmental artist
Environmental art was done by 'DarkPrince909' on Xbox live