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Academy

I was tasked with designing Academy on a tight timeline following another employee’s departure. With a clear understanding of the team’s goals, I took the map from concept to final blockout in under two weeks—while managing my other responsibilities. I’m proud of how it turned out; it offers distinct variety in pacing and playstyle compared to the rest of the lineup, with carefully tuned lines of sight that add strategic depth across multiple plays.

Below, you will find screenshots showcasing the first playable version of the map.

Below, you will find screenshots showcasing the first playable version of the map.

And below here you will find iterations made after the initial tests.

And below here you will find iterations made after the initial tests.