Inspired by Rare's Sea of Thieves + Halo crossover, Fate of the Morningstart is made in Halo 5: Forge, an in-game level editor; and uses under 1400 premade and prescaled blocks and assets. This includes Spawns, Weapons, Lights, Containment bounderies and addition collision. Fully playable and scaled to perform well on the original Xbox One.
Created from conception to final release in collaborate with the level artist to support the overall aesthetic direction while maintaining fun and balanced gameplay.
Level Art by Jon Clarke (GT: Sikamikanico)
Scripted elements by GT: Yumudas