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Precinct

Made in Halo 5: Forge, an in-game level editor. Precinct uses 1359 premade and prescaled blocks and assets. This includes Spawns, Weapons, Lights, Containment bounderies and addition collision. Fully playable and scaled to perform well on the original Xbox One.
Precinct is featured in the ODST Slayer playlist in Halo 5.
My responsibilities for this project included:
- Level design (Blockout)
- Spawn and weapon placement
- Playtest coordination
- Direct and work with environmental artist
From blockout through to publish, this project was completed in a month to meet our goals of launching with the ODST Slayer playlist and was build along side the other projects related to the playlist consisting of polishing the game-mode, creating another brand new map, and 8 rethemed preexisting maps.

Level Art by Jon Clarke (GT: Sikamikanico)