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Fever Pitch

Made in Halo 5: Forge, an in-game level editor. Fever Pitch uses 1247 premade and prescaled blocks and assets. This includes Spawns, Weapons, Lights, Containment bounderies and addition collision. Fully playable and scaled to perform well on the original Xbox One.

My responsibilities for this project included:
- Completely overhaul the level's design with theme and design goals of the original author
- Weapon, Spawn and objective placement
- Playtest coodination
- Work along side artist throughout the entire process.

Level Art by Jon Clarke (GT: Sikamikanico)