Made in Halo 5: Forge, an in-game level editor. Cybercide uses 1350 premade and prescaled blocks and assets. This includes Spawns, Weapons, Lights, Containment bounderies and addition collision. Fully playable and scaled to perform well on the original Xbox One.
Cybercide is featured in Halo 5's Ranked Doubles playlist
My responsibilities for this project included:
- Level design (Blockout)
- Spawn and weapon placement
- Playtest coordination
- Direct and work with environmental artist
- Iterate from community feedback after initial launch
Cybercide | Jumps & Tricks
Halo 5 - Team Doubles - Onyx Rank Gameplay