I got permission to share a few of the layouts that I provided for Enginefall during my contract with RedRover Interactive.
Disclaimer: All screenshots shown are from early stages of the level's development and do not necessarily represent the visual quality, gameplay, or content of the final released product. Some environments, features, or levels shown may have been modified significantly or may not have appeared in the final launch version.
My layouts presented here were created using modular art kits and assets provided by the development team. First playable blockout production time for these were around 2 weeks each. My responsibilities primarily included level layout, gameplay implementation/setup, asset adjustment and some minor supplemental proxy art creation, basic lighting passes, and first-pass set dressing.
Steam page: https://store.steampowered.com/app/2437390/Enginefall/
Website: https://enginefall.com/
Trailer: https://www.youtube.com/watch?v=46e7kKZ5saA