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Into the Maw | Lorn's Lure

I was invited to a pre-release beta for the Lorn's Lure mapping tools, this is the map that I designed during the process of providing feedback to the creator.

My goal for this level was to break some of my learned habits and push myself out of my comfort zone. You will see misaligned UVs, inconsistent material scaling, fluctuating difficulty, and thematic shifts that don't always show a through narrative. I wanted to create a sort of 'charm' that felt like maybe I had never designed a level before while building a fun experience.

The level does not have a lot of technical challenge overall but I do not tutorialize any of the mechanics. I expect that the player has played through the original game and I purposefully avoid nudging the player much by using framing, composition, gating dead ends, or other affordances that would typically alter the players behaviors. It's up to you to explore.

I hope that I was able to showcase something that is intriguing, uncomfortable, and different than my usual works! Have fun!

Download: https://steamcommunity.com/sharedfiles/filedetails/?id=3440954121