Made in Halo 5: Forge, an in-game level editor. Redacted uses 1600 (Max budget) premade and prescaled blocks and assets. This includes Spawns, Weapons, Lights, Containment bounderies and addition collision. Fully playable and scaled to perform well on the original Xbox One.
Redacted is featured in the ODST Slayer rotational playlist in Halo 5.
My responsibilities for this project included:
- Level design (Blockout)
- Spawn and weapon placement
- Playtest coordination
- Work with environmental artist
From conception through to publish, this project was completed in a month to meet our goals of launching with the ODST Slayer playlist and was build along side the other projects related to the playlist consisting of polishing the game-mode, creating another brand new map, and 8 rethemed preexisting maps.